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"Immobilizing a prey is essential"

Ensnaring Arrow is a Hunter power: the 1st of the Scouting discipline.

Ensnaring Arrow Power Icon
A fast arrow at the legs of the hunter's opponent. Inflicts damage and reduces movement.
Type: Constant
Discipline level: 1
Character level: 1
Affects: Single opponentCasting time: 0.5s Range: Weapon rangeCooldown time: 8sGlobal Cooldown: Short
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 100 125 150 175 200
Spell duration 7s
 
Damage to enemies
Attack damage 60% 70% 80% 90% 100%
Piercing Damage Icon Piercing 50 90 120 160 200
 
Debuffs on enemies
Movement speed -5% -7% -9% -12% -15%

Notes

Ensnaring Arrow does decent damage with a nice cooldown. At level 5, each Ensnaring will slow down the target such that it is equivalent to immobilizing the target for 1.05 seconds. Giving the the 0.5 casting time, a Hunter can gain 0.55 s for each Ensnaring Arrow while chasing an enemy. Given that it is range 0, it is affected by Parabolic Shot and allows the Hunter to attack from far away.

Documented changes

  • Version 1.10.39 (2014/8/28): Reduced piercing damage bonus, increased mana cost.
  • Version 0.9.28 (2008/2/26): Reduced piercing damage bonus. Added weapon damage percentage.

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