Regnum Online Wiki

Experience and Levels

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Like most RPGs, characters in Regnum Online grow stronger by gaining experience points (XP) and leveling up. As well as increasing the character's base stats, raising level will give discipline points and/or power points. It also unlocks new armor, weapons, rings and amulets for the character to equip.

Also, the moment a character levels up, he will regain all his health and mana. In very particular ocassions, a player very close to raise a level might kill a weak mob quickly in order to heal himself, surprising and possibly defeating his enemy.

At level 10 characters can choose one of the two subclasses of their main class. Around level 30 they are encouraged to start visiting the war zone.

Gaining XPEdit

XP can be gained in three ways: by killing creatures, killing other players and by completing quests. However for most levels, the amount of XP gained by quests will not be enough for the character to level up. Therefore they will have to kill creatures to gain the needed XP. This is known in RPGs as grinding, due to its somewhat tedious nature.


Regnum Online has a very interesting mechanic regarding group leveling. This includes everything from defined groups to just random teaming up in leveling areas. Just by participating 10% in the fight, either by damage, healing, buffing, debuffing and so on, a player counts as "helping" and the gained XP splits up. The advantage of this is that also both players get a group-bonus. This leads to players getting to know each other since teaming up is the fastest way of leveling. The maximum possible case is the Leveling Mob/Mass (Bola de Leveo in spanish). Players with numbers up to 10 just overrun an area and basically kill any creature at hand. The combination of areas, auras, healing, mana distribution, normal hits and power, create a destructive force that doesn't need to rest at all while killing everything in their way almost without stopping. Also, big groups can handle leader mobs easily and obtain rare loot faster, though currently killing leader mobs is not giving group bonuses nor split XP.

XP levelsEdit

Once a character gains the required XP, they will level up. The discipline and power points awarded at each level can be found here. The XP required for each level is as follows:

Level XP Needed Level XP Needed Level XP Needed
1 0 21 133,610 41 1,301,590
2 100 22 154,835 42 1,436,340
3 285 23 178,210 43 1,582,365
4 610 24 203,835 44 1,740,025
5 1,185 25 231,950 45 1,909,920
6 2,060 26 262,665 46 2,092,420
7 3,385 27 296,090 47 2,319,145
8 5,230 28 332,490 48 2,595,795
9 7,725 29 371,825 49 2,925,190
10 10,950 30 414,370 50 3,310,475
11 15,125 31 460,245 51 3,754,600
12 20,350 32 509,745 52 4,260,850
13 26,805 33 565,880 53 4,832,305
14 34,685 34 628,940 54 5,472,105
15 44,110 35 699,405 55 6,183,740
16 55,295 36 777,575 56 6,970,480
17 67,670 37 863,950 57 7,835,955
18 81,610 38 959,045 58 8,783,870
19 97,095 39 1,063,390 59 9,817,695
20 114,435 40 1,177,315 60 10,940,960




The maximum level is 60, and achieving this level is usually known as graduating. Players often like to invite their friends to their "graduation", and some make a very special event of it. However the game currently doesn't offer anything special for this: the level-up animation is the same as for all levels.

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