The allies that hear the call win movement speed until their first attack. This attack receives a damage bonus by charge.
|Discipline level: 13|
|Character level: 25|
|Affects: Multiple alliesCasting time: 0s (Instant)Area: 6mCooldown time: 60sGlobal Cooldown: Very Short|
|Power level||Level 1||Level 2||Level 3||Level 4||Level 5|
The damage buff only affects the first normal hit when under the spell. After this hit the spell will expire.
Onslaught is a very team oriented skill, allowing Warriors to help their allies. An Onslaught can signal rushes, allowing a group to attack before the enemies have a chance to respond. Additionally, it can be used to help allies chasing down running enemies. The extra damage boost can help bring down enemies. Casting Onslaught right before a Barbarian uses Fulminating can lead to devastating damage.
This power does not affect its caster.
This power was often called "Taxi" before its duration was shorten in 1.0.7 release.
- Version 1.6.3 (2010/9/21): Moved to the Tactics discipline. No longer affects caster. Duration increased. Area of effect decreased. Mana cost decreased. Speed bonus decreased slightly.
- Version 1.0.7 (2009/7/20): Duration reduced significantly.
- Version 0.9.28 (2008/2/26): Speed bonus increased. Duration decreased. Crowd control effects no longer cancel Onslaught. Onslaught is dispelled upon attacking even when the attack is evaded, resisted or blocked.