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Experience and Levels

From Regnum Online Wiki

(Redirected from XP)
A character levels up.

Like most RPGs, characters in Regnum Online grow stronger by gaining experience points (XP) and levelling up. As well as increasing the character's base stats, raising level will give discipline points and/or power points. It also unlocks new armor, weapons, rings and amulets for the character to equip.

Also, the moment a character levels up, he will regain all his health and mana. In very particular ocassions, a player very close to raise a level might kill a weak mob quickly in order to heal himself, surprising and possibly defeating his enemy.

At level 10 characters can choose one of the two subclasses of their main class. Around level 30 they are encouraged to start visiting the war zone.

Contents

[edit] Gaining XP

XP can be gained in two ways: by killing creatures and by completing quests. However for most levels, the amount of XP gained by quests will not be enough for the character to level up. Therefore they will have to kill creatures to gain the needed XP. This is known in RPGs as grinding, due to its somewhat tedious nature.

[edit] Grouping

Regnum Online has a very interesting mechanic regarding group leveling. This includes everything from defined groups to just random teaming up in leveling areas. Just by participating 10% in the fight, either by damage, healing, buffing, debuffing and so on, a player counts as "helping" and the gained XP splits up. The advantage of this is that also both players get a group-bonus. This leads to players getting to know each other since teaming up is the fastest way of leveling. The maximum possible case is the Leveling Mob/Mass (Bola de Leveo in spanish). Players with numbers up to 10 just overrun an area and basically kill any creature at hand. The combination of areas, auras, healing, mana distribution, normal hits and power, create a destructive force that doesn't need to rest at all while killing everything in their way almost without stopping. Also, big groups can handle leader mobs easily and obtain rare loot faster, though currently killing leader mobs is not giving group bonuses nor split XP.

[edit] XP levels

Once a character gains the required XP, they will level up. The XP required for each level is as follows:

Level XP From prev. Level Level XP From prev. Level
1 0 0 26 311,515 41,010
2 100 100 27 356,940 45,425
3 285 185 28 406,980 50,040
4 610 325 29 461,995 55,015
5 1,185 575 30 522,360 60,365
6 2,060 875 31 588,125 65,725
7 3,385 1,325 32 664,575 76,450
8 5,230 1,845 33 752,570 87,995
9 7,725 2,495 34 852,000 99,430
10 10,950 3,225 35 966,000 114,000
11 15,125 4,175 36 1,093,530 127,530
12 20,350 5,225 37 1,235,705 142,175
13 26,805 6,455 38 1,393,530 157,825
14 34,685 7,880 39 1,568,015 174,485
15 44,110 9,425 40 1,760,000 191,985
16 55,295 11,185 41 1,970,465 210,465
17 68,470 13,175 42 2,219,770 249,305
18 83,775 15,305 43 2,510,000 290,230
19 101,460 17,685 44 2,845,000 335,000
20 121,675 20,215 45 3,226,415 381,415
21 144,810 23,135 46 3,657,100 430,685
22 171,035 26,225 47 4,139,825 482,725
23 200,520 29,485 48 4,677,595 537,770
24 233,570 33,050 49 5,273,230 595,635
25 270,505 36,935 50 5,929,875 656,645
XP vs level

[edit] Graduating

The maximum level is 50, and achieving this level is usually known as graduating. Players often like to invite their friends to their "graduation", and some make a very special event of it. However the game currently doesn't offer anything special for this: the level-up animation is the same as for all levels.